Yeti

Yeti

Yeti Game Tokens

Enhance your tabletop adventures with our free Yeti game tokens at Mistcharter Maps! Download now to bring the chilling mystery of the Himalayas to your gaming sessions with our detailed and vivid artwork. Unleash the power and mystique of the Yeti in your next campaign!

Token pack includes 250x250px square and round game tokens.

Regular price £0.00 GBP
Regular price Sale price £0.00 GBP
Sale Sold out
Tax included.
View full details
  • Challenge Rating

    3

  • Type

    Monstrosity

  • Size

    Large

  • Habitat

    Snow
    Explore our snow maps for more inspiration.

  • AC

    12

  • HP

    45 (6d10)

  • "

    Yeti Introduction

    In the frigid, wind-swept peaks of the highest mountains, where the air is thin and the snow never melts, there lurks a creature of legend and terror—the Yeti. Known to the locals as the Abominable Snowman, this elusive beast is as much a part of the landscape as the jagged cliffs and icy crevasses that define its domain. As you ascend into these desolate heights, the very air seems to whisper tales of its presence, a chilling reminder that you are not alone.


    The Yeti stands tall and imposing, its massive frame covered in thick, shaggy white fur that blends seamlessly with the snow-covered terrain. Its eyes, a piercing blue, seem to glow with an otherworldly intelligence, while its powerful limbs end in sharp claws capable of rending flesh and bone with terrifying ease. Despite its size, the Yeti moves with a surprising grace, its footsteps silent upon the snow, leaving only the faintest trace of its passage.


    Legends speak of the Yeti as a guardian of the mountains, a creature of ancient magic that protects its realm from those who would seek to exploit its secrets. It is said that the Yeti can summon blizzards with a roar, and that its very presence can chill the heart of the bravest adventurer. Many who have sought the Yeti have never returned, their fates a mystery lost to the howling winds and swirling snow.


    In the rare moments when the Yeti is glimpsed, it is often from afar, a fleeting shadow against the blinding white of the mountainside. Those who have encountered it up close speak of an overwhelming sense of dread, as if the creature's very aura exudes an ancient and primal fear. Yet, there are also tales of those who have been spared by the Yeti, left unharmed as if deemed worthy by some inscrutable measure.


    As you venture deeper into the Yeti's territory, the air grows colder, and the landscape more treacherous. The mountains themselves seem to conspire against you, their jagged peaks and hidden crevasses a constant threat. But it is the knowledge of the Yeti's presence that weighs heaviest on your mind, a reminder that in this frozen wilderness, you are not the hunter, but the hunted.


    "

  • Yeti Skills & Traits

    Skills

    • Perception +3
    • Stealth +1

    Senses

    • Darkvision 60 ft.
    • Passive Perception 13

    Languages

    • Yeti

    Abilities

    • Fear of Fire: If the yeti takes fire damage, it has disadvantage on attack rolls and ability checks until the end of its next turn.
    • Keen Smell: The yeti has advantage on Wisdom (Perception) checks that rely on smell.
    • Snow Camouflage: The yeti has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.

    Actions

    • Multiattack: The yeti makes two claw attacks.
    • Claw: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage plus 3 (1d6) cold damage.
    • Chilling Gaze: The yeti targets one creature it can see within 30 feet of it. If the target can see the yeti, it must succeed on a DC 13 Constitution saving throw against this magic or take 10 (3d6) cold damage and then be paralyzed for 1 minute, unless it is immune to cold damage. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If the target's saving throw is successful, or if the effect ends on it, the target is immune to the Chilling Gaze of all yetis (but not abominable yetis) for 1 hour.

  • "

    Battle Tips for the Yeti

    The Yeti, a formidable creature of the icy wilderness, can be a thrilling challenge for adventurers. As a Dungeon Master, utilizing the Yeti effectively in battle can create memorable encounters. Here are some tips to make the most of this creature's abilities:


    Using the Yeti in Battle

    • Leverage the Environment: The Yeti thrives in cold, snowy environments. Use blizzards, icy terrain, and snowdrifts to its advantage, hindering the movement of the adventurers while the Yeti remains unaffected.
    • Surprise Attacks: The Yeti's natural camouflage allows it to blend into its surroundings. Use this to set up ambushes, catching the party off guard and gaining the upper hand in the initial rounds of combat.
    • Fear and Intimidation: The Yeti's chilling gaze can instill fear in its opponents. Use this ability strategically to disrupt the party's formation and create chaos among the adventurers.

    Coordinating Multiple Yetis

    • Pack Tactics: When using multiple Yetis, have them work together to flank and surround the party. This can split the adventurers' focus and make it difficult for them to defend against multiple attacks.
    • Divide and Conquer: Use one Yeti to draw the attention of the party while others circle around to attack from behind. This tactic can be particularly effective in dense forests or mountainous terrain where visibility is limited.
    • Retreat and Regroup: If the battle turns against the Yetis, have them retreat into the blizzard or dense snow, using their knowledge of the terrain to regroup and launch a counterattack when the party is least expecting it.

    Fleeing and Survival

    • Use the Terrain: If the Yetis are outmatched, they can use the terrain to their advantage, retreating into caves or scaling icy cliffs that are difficult for adventurers to follow.
    • Call for Reinforcements: A retreating Yeti might call out to others in the area, summoning additional Yetis to join the fray or to create a diversion, allowing the original group to escape.
    • Leave Traps: As they flee, Yetis can use their strength to cause avalanches or set up other natural traps, slowing down or injuring pursuers.

    By using these strategies, a Dungeon Master can create dynamic and challenging encounters with Yetis, ensuring that adventurers must think strategically to overcome these icy foes.


    "

Mistcharter offers more than D&D Creature Tokens. Our detailed VTT Maps are the perfect accompaniment for any adventure.

Free Maps

Embark on your journey with free D&D maps from our collection - a gift from us to you. Share the name of Mistcharter with your fellow explorers and, should fortune smile upon you, return to our humble emporium for your next adventure. Your support helps us continue charting new and wonderous lands for all those who seek the thrill of adventure

Premium Maps

Premium maps cost a coin or two, but for that you get high res versions with grid and non-grid options, and all weather variants.

You’ll also be helping to fund the store and it’s future expeditions, as well as supporting our creators.

Join our Explorers Club

Psst... I'm Meredith. Call me Merry.

Okay, my old man's too proud to ask, but to keep these expeditions up, we need sponsors.

If you can help us out, I can give access to 20 free premium maps a month, of your choice. Any maps you download from our creators will help support their endeavours too. Plus, I'll even send you a monthly bonus map, exclusive to sponsors.

Whaddaya say, will you join our
Explorers Club, adventurer?

Join the Explorers Club