Umber Hulk
Umber Hulk
Umber Hulk Game Tokens
Enhance your tabletop adventures with our free Umber Hulk game tokens at Mistcharter Maps! Download now to bring the mysterious depths of the Underdark to life with detailed, vivid artwork. Whether you're navigating treacherous tunnels or facing off against these mighty creatures, our tokens will add an extra layer of immersion to your gaming experience.
Token pack includes 250x250px square and round game tokens.
Umber Hulk Key Stats
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Challenge Rating
5
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Type
Monstrosity
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Size
Large
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Habitat
Cave
Explore our Cave maps for more inspiration -
AC
18
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HP
93 (11d10 + 33)
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Umber Hulk Introduction
In the dim, echoing corridors of the Underdark, where shadows dance with the flickering light of phosphorescent fungi, a creature of immense power and mystery lurks. The Umber Hulk, a behemoth of chitin and muscle, is a force of nature that strikes fear into the hearts of even the most seasoned adventurers. Its massive frame, standing nearly eight feet tall, is covered in a thick, armored exoskeleton that shimmers with hues of dark umber and ochre, blending seamlessly with the rocky terrain of its subterranean home.
The Umber Hulk's most striking feature is its eyes—three pairs of multifaceted orbs that glint with an unsettling intelligence. These eyes are said to hold a hypnotic power, capable of ensnaring the minds of those who dare to meet its gaze. Its mandibles, sharp and powerful, can crush stone and bone alike, making it a formidable predator in the depths of the earth.
Legends speak of the Umber Hulk as a creature born from the very essence of the Underdark, a guardian of its secrets and treasures. It is said that those who encounter an Umber Hulk and live to tell the tale are forever changed, haunted by visions of its piercing gaze and the echoing clatter of its claws on stone. Some tales even suggest that the Umber Hulk is a creature of ancient magic, a remnant of a time when the world was young and the boundaries between realms were thin.
In its natural habitat, the Umber Hulk is a master of ambush, using its powerful limbs to tunnel through rock with ease. It prefers to dwell in the labyrinthine tunnels and caverns of the Underdark, where it can stalk its prey unseen. The creature's behavior is both cunning and unpredictable, often toying with its victims before delivering the final, crushing blow. Yet, despite its fearsome reputation, the Umber Hulk is not a mindless beast. It is a creature of instinct and intelligence, capable of understanding and exploiting the weaknesses of those who dare to venture into its domain.
As you stand on the precipice of the unknown, the air grows thick with anticipation. The ground beneath your feet trembles ever so slightly, a subtle reminder of the power that lies hidden in the darkness. The Umber Hulk is near, and with it comes the promise of danger and discovery. Will you face this legendary creature and uncover the secrets it guards, or will you become just another tale whispered in the shadows of the Underdark?
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Umber Hulk Skills & Traits
Skills
- Skills: None
Senses
- Darkvision: 120 ft.
- Passive Perception: 10
Languages
- Understands Deep Speech but can't speak
Abilities
- Confusing Gaze: When a creature starts its turn within 30 feet of the umber hulk and is able to see the umber hulk's eyes, the umber hulk can magically force it to make a DC 15 Charisma saving throw, unless the umber hulk is incapacitated. On a failed saving throw, the creature can't take reactions until the start of its next turn and rolls a d8 to determine what it does during that turn. On a 1 to 4, the creature does nothing. On a 5 or 6, the creature takes no action but uses all its movement to move in a random direction. On a 7 or 8, the creature makes one melee attack against a randomly determined creature within its reach or does nothing if no creature is within its reach. Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can't see the umber hulk until the start of its next turn, when it can avert its eyes again. If the creature looks at the umber hulk in the meantime, it must immediately make the save.
Actions
- Multiattack: The umber hulk makes three attacks: two with its claws and one with its mandibles.
- Claw: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (1d8 + 7) slashing damage.
- Mandibles: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
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Battle Tips for Facing an Umber Hulk
The Umber Hulk is a formidable foe, known for its burrowing abilities and confusing gaze. Dungeon Masters can use these creatures to create challenging encounters that test the strategic thinking of players. Here are some tips for utilizing Umber Hulks effectively in battle:
Dungeon Master Strategies
- Ambush Tactics: Use the Umber Hulk's burrowing ability to set up surprise attacks. Have them emerge from the ground in the midst of the party, creating chaos and confusion.
- Environmental Advantage: Place Umber Hulks in environments with plenty of cover and tunnels. This allows them to retreat and reposition, making it difficult for players to pin them down.
- Confusion Gaze: Leverage the Umber Hulk's confusing gaze to disrupt player strategies. Position them so that players must make difficult choices about where to look and who to attack.
Coordinated Attacks
- Pack Tactics: Use multiple Umber Hulks to overwhelm players. Have them attack from different angles, forcing players to split their focus and resources.
- Divide and Conquer: Use the confusion ability to separate party members, making it easier for multiple Umber Hulks to isolate and take down individual targets.
- Retreat and Regroup: If the battle turns against them, have the Umber Hulks retreat into their tunnels to heal and plan a counterattack. This can prolong the encounter and keep players on their toes.
Fleeing Strategies
- Burrow Escape: If the Umber Hulks are outmatched, they can use their burrowing ability to escape underground, leaving players to decide whether to pursue or regroup.
- Decoy Tactics: Use one Umber Hulk to distract the party while others retreat. This can buy time for the creatures to escape or set up a new ambush.
- Terrain Manipulation: Have the Umber Hulks collapse tunnels or create obstacles to slow down pursuers, giving them a better chance to flee successfully.
By using these strategies, Dungeon Masters can create memorable and challenging encounters with Umber Hulks that will test the mettle of any adventuring party.
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