Skip to product information
1 of 7

Troll

Troll

Troll Game Tokens

Enhance your tabletop adventures with our free Troll game tokens at Mistcharter Maps! Download now to bring the rugged wilderness to life with our detailed, vivid artwork. Whether you're navigating treacherous forests or exploring hidden caves, our tokens will add an extra layer of excitement and immersion to your gameplay. Don't miss out on this opportunity to enrich your gaming experience with the legendary presence of trolls!

Token pack includes 250x250px square and round game tokens.

Regular price £0.00 GBP
Regular price Sale price £0.00 GBP
Sale Sold out
Tax included.
5-star rating
View full details
  • Challenge Rating

    5

  • Type

    Giant

  • Size

    Large

  • Habitat

    Forest
    Explore our forest maps for more inspiration.

  • AC

    15

  • HP

    187 (15d10 + 105)

  • "

    Troll Introduction

    In the dim, shadowy recesses of the world, where the light of day seldom penetrates, there lurks a creature of both fearsome might and grotesque visage—the Troll. As you venture deeper into the heart of the wilderness, the air grows thick with the scent of decay and the oppressive weight of ancient, untold stories. It is here, amidst the gnarled roots of towering trees and the murmur of unseen streams, that the Troll makes its home.


    The Troll stands tall, its hunched form towering over most men, with a hideous, elongated face that seems to be carved from the very rock and earth of its surroundings. Its skin is a mottled green and gray, resembling the moss-covered stones of its lair, and its limbs are long and sinewy, ending in claws sharp enough to rend flesh from bone. The creature's eyes, small and beady, glint with a malevolent intelligence, hinting at a cunning that belies its brutish appearance.


    Known for its insatiable hunger, the Troll is a relentless predator, driven by a primal urge to consume all that crosses its path. It is said that the creature's regenerative abilities are unparalleled, allowing it to recover from the most grievous of wounds with alarming speed. This makes the Troll a formidable foe, one that can only be truly vanquished by fire or acid, the only elements capable of halting its unnatural healing.


    The legends of the Troll are as old as the forests themselves, whispered by those who dare to tread too close to its domain. Tales speak of entire villages laid to waste by a single Troll, its appetite knowing no bounds. Yet, there are also stories of those who have outwitted the creature, using its own brutish nature against it. Such tales are rare, however, and serve as a stark reminder of the peril that awaits those who underestimate the Troll's ferocity.


    As you stand on the threshold of its territory, the forest seems to hold its breath, the very air charged with anticipation. The rustle of leaves and the distant call of a night bird are the only sounds that break the silence, as if the world itself is waiting for the inevitable encounter. Will you be the next to face the wrath of the Troll, or will you find a way to outsmart this ancient terror? The choice is yours, but tread carefully, for the Troll is ever watchful, and its hunger is never sated.


    "

  • Troll Skills & Traits

    Skills

    • Perception +2

    Senses

    • Darkvision 60 ft.
    • Passive Perception 12

    Languages

    • Giant

    Abilities

    • Keen Smell: The troll has advantage on Wisdom (Perception) checks that rely on smell.
    • Regeneration: The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. The troll dies only if it starts its turn with 0 hit points and doesn't regenerate.

    Actions

    • Multiattack: The troll makes three attacks: one with its bite and two with its claws.
    • Bite: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
    • Claw: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

  • "

    Battle Tips for Trolls

    Trolls are formidable opponents known for their incredible regenerative abilities and brute strength. As a Dungeon Master, utilizing trolls effectively can create challenging and memorable encounters for your players. Here are some tips on how to use trolls in battle:


    Using Trolls in Battle

    • Regeneration: Trolls have the ability to regenerate health each round. Make sure to emphasize this ability by having the troll retreat momentarily to recover, forcing players to strategize on how to deal with its healing factor.
    • Environmental Advantage: Place trolls in environments that complement their abilities, such as swamps or caves, where they can use the terrain to their advantage. This can include ambushing players from above or using natural cover to avoid ranged attacks.
    • Fear Factor: Trolls are intimidating creatures. Use their fearsome reputation to your advantage by having them roar or perform displays of strength to intimidate players, potentially causing them to hesitate or make mistakes.

    Coordinating Multiple Trolls

    • Pack Tactics: While trolls are often solitary, a group of trolls can work together to overwhelm players. Use one troll to engage the front line while others flank or attack from a distance with thrown objects.
    • Divide and Conquer: Have trolls focus on separating the party, using their strength to push or pull characters away from each other, making it harder for players to support one another.
    • Regenerative Relay: If one troll is heavily damaged, have it retreat while another takes its place, allowing the injured troll to regenerate and return to the fight later.

    Strategic Retreat

    • Hit and Run: Trolls can use their regeneration to their advantage by engaging in hit-and-run tactics. Attack the players, then retreat to heal, forcing the party to chase them into potentially dangerous territory.
    • Ambush Tactics: If the battle turns against them, trolls can retreat to a pre-planned ambush site, using their knowledge of the terrain to set traps or lure players into a disadvantageous position.
    • Call for Reinforcements: In a larger campaign, trolls might retreat to call for reinforcements, returning with additional allies or even more trolls to turn the tide of battle.

    By using these strategies, you can make encounters with trolls both challenging and dynamic, ensuring that your players have a thrilling and memorable experience.


    "

Our Mistcharter Mission

Mistcharter offers more than D&D Creature Tokens. Our detailed VTT Maps are the perfect accompaniment for any adventure.

Free Maps

Embark on your journey with free D&D maps from our collection - a gift from us to you. Share the name of Mistcharter with your fellow explorers and, should fortune smile upon you, return to our humble emporium for your next adventure. Your support helps us continue charting new and wonderous lands for all those who seek the thrill of adventure

Premium Maps

Premium maps cost a coin or two, but for that you get high res versions with grid and non-grid options, and all weather variants.

You’ll also be helping to fund the store and it’s future expeditions, as well as supporting our creators.

Join our Explorers Club

Psst... I'm Meredith. Call me Merry.

Okay, my old man's too proud to ask, but to keep these expeditions up, we need sponsors.

If you can help us out, I can give access to 20 free premium maps a month, of your choice. Any maps you download from our creators will help support their endeavours too. Plus, I'll even send you a monthly bonus map, exclusive to sponsors.

Whaddaya say, will you join our
Explorers Club, adventurer?

Join the Explorers Club