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Sprite

Sprite

Sprite Game Tokens

Enhance your gameplay with our free Sprite game tokens at Mistcharter Maps! Download now to infuse your tabletop adventures with the enchanting presence of these magical beings. Our detailed, vivid artwork captures the essence of sprites, bringing their whimsical charm and mystical aura to life in your campaigns.

Token pack includes 250x250px square and round game tokens.

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  • Challenge Rating

    1/4

  • Type

    Fey

  • Size

    Tiny

  • Habitat

    Forest
    Explore our forest maps for more inspiration.

  • AC

    15

  • HP

    16 (3d6)

  • "

    Sprite Introduction

    In the heart of the ancient, whispering woods, where the sunlight dances through the canopy in a kaleidoscope of greens and golds, there exists a creature of ethereal beauty and enigmatic presence—the Sprite. These diminutive fey beings, no taller than a human hand, flit through the forest with wings that shimmer like the morning dew. Their delicate, translucent wings, reminiscent of a dragonfly's, catch the light in a dazzling display of iridescent colors, leaving trails of luminescent sparkles in their wake.


    Sprites are known for their keen senses and swift reflexes, traits that serve them well in their role as guardians of the forest. Their skin, a soft hue of verdant green or pale blue, allows them to blend seamlessly with their surroundings, making them nearly invisible to the untrained eye. With eyes that gleam like polished emeralds, they observe the world with a mixture of curiosity and caution, ever watchful for intruders who might disrupt the delicate balance of their woodland home.


    These fey creatures are not merely passive observers; they are fierce protectors of their realm. Sprites possess an innate magic that allows them to communicate with the flora and fauna of the forest, and they can call upon the very essence of nature to aid them in times of need. Their arrows, though small, are tipped with potent enchantments that can incapacitate even the most formidable foes, rendering them helpless with a single, well-aimed shot.


    Their habitat is a place of wonder and mystery, a verdant expanse where ancient trees tower like sentinels and the air is thick with the scent of moss and wildflowers. It is said that those who wander too far into the Sprite's domain may find themselves lost in a labyrinth of twisting paths and hidden glades, where time seems to stand still and the boundaries between the mortal world and the fey realm blur.


    Legends speak of the Sprites' origins, tales passed down through generations of druids and bards. Some say they are the spirits of the forest itself, given form to protect the land from those who would seek to harm it. Others claim they are the descendants of an ancient fey court, exiled to the mortal realm for reasons long forgotten. Whatever their true nature, the Sprites remain a symbol of the untamed beauty and mystery of the natural world, a reminder that even the smallest of creatures can wield great power.


    "

  • Sprite Skills & Traits

    Skills

    • Stealth +8
    • Perception +2

    Senses

    • Passive Perception 12

    Languages

    • Common
    • Elvish
    • Sylvan

    Abilities

    • Fey Ancestry: The sprite has advantage on saving throws against being charmed, and magic can't put it to sleep.
    • Heart Sight: The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.
    • Invisibility: The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.

    Actions

    • Longsword: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
    • Shortbow: Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or become poisoned for 1 minute. If its saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature uses an action to shake it awake.

  • "

    Battle Tips for Using Sprites in Dungeons & Dragons

    Sprites are small, elusive fey creatures known for their agility and keen senses. As a Dungeon Master, incorporating sprites into your campaign can add an element of surprise and strategy. Here are some tips on how to effectively use sprites in battle:


    Using Sprites in Battle

    • Stealth and Ambush: Sprites excel in stealth, making them perfect for ambushes. Use their invisibility and high Dexterity to set up surprise attacks on unsuspecting adventurers.
    • Poisoned Arrows: Sprites can use their shortbows to deliver poisoned arrows. This can incapacitate or weaken stronger foes, giving the sprite or its allies an advantage.
    • Illusions and Distractions: Utilize the sprite's ability to create minor illusions to confuse and mislead players, drawing them into traps or away from their intended path.

    Coordinating Multiple Sprites

    • Swarm Tactics: A group of sprites can overwhelm opponents with sheer numbers. Use their mobility to surround and harass enemies, making it difficult for them to focus on a single target.
    • Hit-and-Run: Sprites can use their speed to hit enemies quickly and retreat before they can retaliate. This tactic is especially effective in dense forests or areas with plenty of cover.
    • Communication and Coordination: Sprites can communicate telepathically with each other, allowing them to coordinate attacks and share information about enemy positions without being overheard.

    Fleeing and Retreating

    • Use of Terrain: Sprites are adept at using their environment to their advantage. Encourage them to retreat into dense foliage or other difficult terrain where larger creatures may struggle to follow.
    • Invisibility: If the battle turns against them, sprites can use their invisibility to escape unnoticed, regroup, and plan a counterattack.
    • Decoys and Diversions: Create distractions or use illusions to mislead pursuers, allowing the sprites to escape or reposition themselves for a more favorable engagement.

    By leveraging their unique abilities and tactics, sprites can be a formidable challenge for adventurers. Use these tips to create dynamic and engaging encounters that will keep your players on their toes.


    "

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