Sahuagin Priestess

Sahuagin Priestess

Sahuagin Priestess Game Tokens

Enhance your campaigns with these captivating tokens and immerse your players in the thrilling world of underwater intrigue and danger.

Token pack includes 250x250px square and round game tokens.

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  • Challenge Rating

    2

  • Type

    Humanoid (Sahuagin)

  • Size

    Medium

  • Habitat

    Ocean
    Explore our Ocean maps for more inspiration.

  • AC

    12

  • HP

    33 (6d8 + 6)

  • "

    Sahuagin Priestess Introduction

    In the shadowy depths of the ocean, where sunlight dares not venture, there lurks a creature of both beauty and terror—the Sahuagin Priestess. Her presence is a whisper in the currents, a ripple in the water that sends shivers down the spine of even the bravest sailor. With scales that shimmer like polished emeralds and eyes that glow with an eerie luminescence, she is a vision both captivating and fearsome. Her lithe form moves with the grace of a predator, every motion a testament to her dominion over the sea.


    The Sahuagin Priestess is more than just a leader among her kind; she is a conduit of ancient and dark powers, revered and feared by the sahuagin tribes. Her voice, a haunting melody that echoes through the water, can command the tides and summon the wrath of the ocean itself. She is often adorned with intricate jewelry made from the bones and shells of her enemies, each piece a trophy of her conquests and a testament to her formidable prowess.


    These priestesses are most commonly found in the labyrinthine coral reefs and submerged ruins that dot the ocean floor. These places, teeming with life and mystery, serve as both their sanctuaries and hunting grounds. It is said that the very water around these habitats is imbued with the priestess's magic, making it treacherous for any who dare to intrude. Legends speak of entire ships being dragged beneath the waves by her will alone, their crews never to be seen again.


    Among the sahuagin, tales of the priestess's origins are whispered with reverence. Some say she was once a mortal who struck a bargain with a sea deity, gaining her powers at the cost of her humanity. Others claim she is the offspring of the ocean itself, born from the union of storm and sea. Whatever the truth, her legend is one of awe and dread, a reminder of the ocean's untamed and unforgiving nature.


    As you venture into her realm, remember this: the Sahuagin Priestess is not merely a creature of the sea, but its very embodiment. To face her is to challenge the ocean itself, and few who have done so live to tell the tale.


    "

  • Sahuagin Priestess Skills & Traits

    Skills

    • Perception +3
    • Stealth +4

    Senses

    • Darkvision 60 ft.
    • Passive Perception 13

    Languages

    • Sahuagin
    • Shark

    Abilities

    • Amphibious: The sahuagin can breathe air and water.
    • Blood Frenzy: The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points.
    • Limited Amphibiousness: The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
    • Shark Telepathy: The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy.

    Actions

    • Multiattack: The sahuagin makes two attacks: one with its bite and one with its claws or spear.
    • Bite: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
    • Claws: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
    • Spear: Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
    • Spellcasting: The sahuagin is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The sahuagin has the following cleric spells prepared:
      • Cantrips (at will): guidance, thaumaturgy
      • 1st level (4 slots): bless, cure wounds, guiding bolt
      • 2nd level (3 slots): hold person, spiritual weapon
      • 3rd level (2 slots): mass healing word, spirit guardians

  • "

    Battle Tips for Sahuagin Priestess

    The Sahuagin Priestess is a formidable opponent in any aquatic or coastal encounter. As a Dungeon Master, utilizing her abilities effectively can create a challenging and memorable battle for your players. Here are some tips to maximize her potential in combat:


    • Leverage Her Spells: The Sahuagin Priestess has access to a variety of spells that can control the battlefield. Use spells like Hold Person to incapacitate key players or Spiritual Weapon to add extra damage output without using her action.
    • Utilize Her Environment: Sahuagin are at their best in aquatic environments. Use water-based terrain to her advantage, allowing her to retreat into deeper waters or use the cover of coral reefs to ambush the party.
    • Coordinate with Sahuagin Warriors: Pair the Priestess with Sahuagin Warriors to create a balanced and deadly team. The warriors can engage the players in melee combat, protecting the Priestess while she casts spells from a distance.
    • Summon Reinforcements: The Priestess can summon additional Sahuagin or aquatic creatures to overwhelm the party. Use this ability strategically to turn the tide of battle when the players least expect it.
    • Plan a Strategic Retreat: If the battle turns against her, the Priestess can use her spells to cover a retreat. Spells like Darkness or Misty Step can provide the necessary distraction or distance to escape and regroup.
    • Exploit Her Leadership: As a leader, the Priestess can inspire nearby Sahuagin, boosting their morale and combat effectiveness. Use this to keep the pressure on the players, especially if they are close to defeating her minions.

    By using these strategies, the Sahuagin Priestess can become a central figure in your campaign's aquatic encounters, providing a unique and challenging experience for your players.


    "

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