Priest
Priest
Priest Game Tokens
Enhance your gameplay with our free Priest game tokens at Mistcharter Maps! Download now to bring the spiritual depth and divine influence of these revered figures to your tabletop adventures with detailed, vivid artwork. Whether you're seeking guidance or facing moral dilemmas, our tokens will enrich your storytelling and immerse you in a world of faith and mystery.
Token pack includes 250x250px square and round game tokens.
Priest Key Stats
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Challenge Rating
2
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Type
Humanoid (any race)
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Size
Medium
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Habitat
Town And Village
Explore our town / village maps for more inspiration. -
AC
13
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HP
The Priest has 27 (5d8 + 5) hp.
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Priest Introduction
In the dimly lit corners of ancient temples and forgotten shrines, where the air is thick with the scent of incense and the whispers of the divine, resides the enigmatic figure known as the Priest. Cloaked in robes of deep, somber hues, the Priest is a beacon of spiritual authority and mystical power, their presence both commanding and serene.
The Priest's appearance is one of austere elegance, with robes that cascade like liquid shadow, embroidered with sacred symbols that seem to shimmer with an inner light. Their eyes, often hidden beneath a hood, gleam with a wisdom that transcends mortal understanding, and their voice carries the weight of ages, resonating with a calm yet compelling authority.
In behavior, the Priest is a figure of contemplation and ritual, moving with deliberate grace through the sacred spaces they inhabit. They are the keepers of ancient rites, the intermediaries between the mortal realm and the divine. Their days are spent in prayer and meditation, seeking guidance from the gods they serve, and their nights are filled with the soft chanting of hymns that echo through the hallowed halls.
The habitat of the Priest is as much a part of their identity as their own flesh and blood. They dwell in sanctuaries that are both places of worship and bastions of ancient knowledge. These sacred sites are often nestled in remote locations, hidden away from the prying eyes of the unworthy, surrounded by natural beauty that inspires reverence and awe. The air is thick with the aura of the divine, and the walls are adorned with relics and artifacts that tell the stories of gods and heroes long past.
Legends speak of Priests who have wielded great power, channeling the will of their deities to perform miracles and smite the wicked. It is said that in times of great need, a Priest can call upon the very forces of the heavens, summoning divine wrath or healing light to aid those in dire straits. Yet, with such power comes great responsibility, and the path of the Priest is one of constant vigilance and unwavering faith.
As you stand before the Priest, you feel the weight of their gaze upon you, as if they can see into the very depths of your soul. In their presence, the mundane world fades away, leaving only the sacred and the eternal. It is a moment of profound significance, a meeting with one who walks the line between the mortal and the divine, a guardian of secrets and a vessel of celestial power.
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Priest Skills & Traits
Skills
- Medicine +4
- Persuasion +5
- Religion +5
Senses
- Passive Perception 11
Languages
- Any two languages
Abilities
- Spellcasting: The priest is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priest has the following cleric spells prepared:
- Cantrips (at will): light, sacred flame, thaumaturgy
- 1st level (4 slots): cure wounds, guiding bolt, sanctuary
- 2nd level (3 slots): lesser restoration, spiritual weapon
- 3rd level (2 slots): dispel magic, spirit guardians
Actions
- Mace: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.
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Battle Tips for Priests
Priests are versatile and strategic opponents in any battle scenario. They often serve as support units, providing healing and buffs to their allies while also wielding divine magic to hinder their enemies. Here are some tips for Dungeon Masters on how to effectively use priests in combat:
Using Priests in Battle
- Support Role: Priests excel in a support role, using spells like Healing Word or Cure Wounds to keep their allies in the fight. Position them behind the front lines to maximize their effectiveness while minimizing their exposure to direct attacks.
- Divine Magic: Utilize their divine spells to control the battlefield. Spells like Hold Person or Silence can disrupt enemy plans and create opportunities for their allies to strike.
- Buffing Allies: Enhance the combat capabilities of their allies with spells like Bless or Shield of Faith. This can turn the tide of battle, especially when facing stronger opponents.
Coordinating Multiple Priests
- Healing Network: When using multiple priests, create a healing network where they can cover each other and their allies. This ensures that no single priest becomes a weak link in the chain.
- Spell Synergy: Coordinate their spells for maximum impact. For example, one priest can cast Hold Person while another follows up with a damaging spell like Guiding Bolt on the immobilized target.
- Area Control: Use area-of-effect spells like Spirit Guardians to control the battlefield and protect key areas. Multiple priests casting such spells can create zones that are difficult for enemies to navigate.
Strategic Retreats
- Covering Retreats: If the battle turns against them, priests can use spells like Fog Cloud or Darkness to obscure vision and facilitate a strategic retreat.
- Defensive Buffs: Cast defensive spells like Sanctuary on themselves or key allies to prevent attacks during a retreat.
- Repositioning: Use teleportation spells or abilities, if available, to quickly reposition priests and their allies to a more advantageous location.
By leveraging their divine abilities and strategic positioning, priests can be formidable opponents in any encounter. Use these tips to challenge your players and create dynamic and engaging battles.
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