Medusa

Medusa

Medusa Game Tokens

Enhance your gameplay with our free Medusa game tokens at Mistcharter Maps! Download now to bring the mystique and peril of Medusa to your tabletop adventures with detailed, vivid artwork. Whether you're navigating ancient ruins or facing mythical beasts, our tokens will enrich your gaming experience with the legendary allure of Medusa.

Token pack includes 250x250px square and round game tokens.

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  • Challenge Rating

    6

  • Type

    Monstrosity

  • Size

    Medium

  • Habitat

    Swamp
    Explore our swamp maps for more inspiration.

  • AC

    15

  • HP

    27 (5d8)

  • "

    Medusa Introduction

    In the dim, flickering light of your torches, the air grows heavy with an unsettling stillness, as if the very shadows are holding their breath. You find yourselves at the threshold of a forgotten ruin, where the whispers of ancient legends echo through the crumbling stone corridors. Here, in this forsaken place, lies the lair of the Medusa, a creature of both beauty and terror, whose very gaze can turn the bravest of adventurers into lifeless stone.


    The Medusa is a haunting figure, her once-human visage now twisted by a curse that has rendered her both monstrous and mesmerizing. Her hair, a writhing mass of serpents, hisses softly as she moves, each snake a living extension of her will. Her eyes, though captivating, hold a deadly power, capable of petrifying any who dare to meet her gaze. Her skin, pale and smooth, glistens with an unnatural sheen, hinting at the magic that courses through her veins.


    She dwells in places long abandoned by civilization, where nature has reclaimed the ruins of human ambition. Her lair is often a labyrinthine structure, overgrown with vines and shrouded in perpetual twilight, where the only sounds are the rustle of leaves and the distant drip of water echoing through the halls. Statues of her victims, frozen in their final moments of terror, stand as silent sentinels, a grim testament to her power.


    Legends speak of the Medusa as both a tragic figure and a fearsome predator. Once a mortal woman of unparalleled beauty, she was cursed by a vengeful deity, her allure transformed into a weapon of destruction. Some tales suggest that she retains a shred of her former humanity, a flicker of sorrow in her eyes for the life she lost. Others claim that she has embraced her monstrous nature, reveling in the fear she inspires and the power she wields.


    As you stand at the edge of her domain, the weight of these stories presses upon you, a reminder of the peril that lies ahead. The Medusa is a creature of contradictions, a blend of beauty and horror, of grace and savagery. To face her is to confront the very essence of fear, to walk the line between life and stone, and to challenge a legend that has endured through the ages.


    "

  • Medusa Skills & Traits

    Skills

    • Deception +5
    • Insight +3
    • Perception +3
    • Stealth +5

    Senses

    • Darkvision 60 ft.
    • Passive Perception 13

    Languages

    • Common
    • Abyssal

    Abilities

    • Petrifying Gaze: When a creature that can see the medusa's eyes starts its turn within 30 feet of the medusa, the medusa can force it to make a DC 14 Constitution saving throw if the medusa isn't incapacitated and can see the creature. If the saving throw fails by 5 or more, the creature is instantly petrified. Otherwise, a creature that fails the save begins to turn to stone and is restrained. The restrained creature must repeat the saving throw at the end of its next turn, becoming petrified on a failure or ending the effect on a success. The petrification lasts until the creature is freed by the greater restoration spell or other magic.

    Actions

    • Multiattack: The medusa makes either three melee attacks — one with its snake hair and two with its shortsword — or two ranged attacks with its longbow.
    • Snake Hair: Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage plus 14 (4d6) poison damage.
    • Shortsword: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
    • Longbow: Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage plus 7 (2d6) poison damage.

  • "

    Battle Tips for Medusa

    Medusa, with her petrifying gaze and serpentine hair, is a formidable opponent in any encounter. Dungeon Masters can use her unique abilities to create challenging and memorable battles for their players. Here are some tips on how to effectively utilize Medusa in combat:


    Using Medusa in Battle

    • Strategic Positioning: Place Medusa in areas with plenty of cover or narrow corridors. This allows her to use her petrifying gaze while minimizing the risk of being overwhelmed by ranged attacks.
    • Environmental Hazards: Incorporate statues of previous victims into the battlefield. These can serve as obstacles or even be animated as additional threats if the players get too close.
    • Psychological Warfare: Use Medusa's reputation to instill fear. Have her taunt the players or use illusions to create the appearance of more statues, increasing the tension and paranoia.

    Coordinating with Multiple Medusas

    • Divide and Conquer: If using multiple Medusas, have them spread out to cover different areas of the battlefield. This forces players to split their focus and makes it harder to avoid their gaze.
    • Flanking Maneuvers: Coordinate attacks from different angles. While one Medusa engages the players head-on, another can attempt to flank them, increasing the chances of catching someone in her gaze.
    • Support Creatures: Pair Medusas with creatures that can restrain or immobilize players, such as giant snakes or animated vines. This makes it easier for Medusa to land her petrifying gaze.

    Retreat and Regroup

    • Escape Routes: Design the battlefield with hidden passages or secret doors that Medusa can use to escape if the battle turns against her. This allows her to regroup and potentially ambush the players later.
    • Illusions and Distractions: Use illusions or summoned creatures to distract the players while Medusa makes her escape. This can buy her time to recover or set up a new ambush.
    • Allies in Waiting: Have other creatures or allies ready to assist Medusa in her retreat. This could be a group of cultists or a pack of loyal beasts that can cover her escape.

    By leveraging Medusa's unique abilities and strategic planning, Dungeon Masters can create a dynamic and challenging encounter that will test the players' skills and creativity.


    "

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