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Hydra

Hydra

Hydra Game Tokens

Enhance your gameplay with our free Hydra game tokens at Mistcharter Maps! Download now to bring the legendary beast to your tabletop adventures with detailed, vivid artwork. Whether you're navigating treacherous swamps or facing epic battles, our tokens will immerse you in the mythical world, adding depth and excitement to your campaigns.

Token pack includes 250x250px square and round game tokens.

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  • Challenge Rating

    8

  • Type

    Monstrosity

  • Size

    Huge

  • Habitat

    Swamp
    Explore our swamp maps for more inspiration.

  • AC

    15

  • HP

    276 (24d12 + 120)

  • "

    Hydra Introduction

    In the murky depths of the swamp, where the air hangs thick with mist and the ground squelches beneath your feet, a monstrous presence lurks. The Hydra, a fearsome creature of legend, is said to dwell in these treacherous waters, its many heads rising like serpents from the mire. As you venture deeper into its domain, the oppressive silence is broken only by the distant croak of frogs and the occasional splash of unseen creatures slipping beneath the surface.


    The Hydra is a sight to behold, a massive reptilian beast with a body covered in thick, scaly hide that glistens with a sickly sheen. Its most terrifying feature, however, is its multiple heads, each one snapping and hissing with a life of its own. These heads, numbering anywhere from five to nine, are constantly in motion, their eyes gleaming with a malevolent intelligence. The creature's long, sinuous necks allow it to strike with lightning speed, making it a formidable opponent for any who dare to challenge it.


    Legends speak of the Hydra's regenerative abilities, a trait that makes it nearly impossible to kill. For every head that is severed, two more are said to grow in its place, a nightmarish cycle that has spelled doom for many a brave adventurer. Some tales even claim that the Hydra's blood is a potent poison, capable of withering flesh and corrupting the land itself.


    The Hydra's lair is a place of foreboding, a tangled mass of roots and vines that form a natural fortress within the swamp. Here, the creature rests, its massive form coiled among the muck and mire, ever watchful for intruders. The air is thick with the stench of decay, and the ground is littered with the bones of those who have fallen victim to the Hydra's wrath.


    As you stand on the edge of this dark domain, a sense of unease settles over you. The Hydra is more than just a beast; it is a force of nature, a living embodiment of the swamp's primal fury. To face it is to confront the very essence of fear itself, a challenge that will test your courage and resolve to their limits.


    "

  • Hydra Skills & Traits

    Skills

    • Perception +4

    Senses

    • Darkvision 60 ft.
    • Passive Perception 14

    Languages

    • None

    Abilities

    • Hold Breath: The hydra can hold its breath for 1 hour.
    • Multiple Heads: The hydra has five heads. While it has more than one head, the hydra has advantage on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
    • Reactive Heads: For each head the hydra has beyond one, it gets an extra reaction that can be used only for opportunity attacks.
    • Wakeful: While the hydra sleeps, at least one of its heads is awake.

    Actions

    • Multiattack: The hydra makes as many bite attacks as it has heads.
    • Bite: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 10 (1d10 + 5) piercing damage.

  • "

    Battle Tips for Facing a Hydra

    The Hydra is a formidable multi-headed creature that can pose a significant challenge to adventurers. Here are some tips for Dungeon Masters on how to effectively use a Hydra in battle, as well as strategies for players to consider when facing this fearsome beast.


    Dungeon Master Tips

    • Utilize the Environment: Place the Hydra in a swampy or watery environment where it can use its amphibious nature to its advantage. This can make it harder for players to maneuver and provide the Hydra with opportunities to ambush from the water.
    • Regeneration and Head Growth: Emphasize the Hydra's ability to regenerate and grow new heads. If players are not careful, they may find themselves overwhelmed by an increasing number of attacks.
    • Multi-Headed Attacks: Use the Hydra's multiple heads to target different players simultaneously, spreading out the damage and keeping the party on their toes.
    • Strategic Retreats: If the Hydra is taking significant damage, consider having it retreat into the water to regenerate, forcing players to pursue it into a more dangerous environment.

    Player Tips

    • Focus Fire: Concentrate attacks on one head at a time to prevent the Hydra from overwhelming the party with multiple attacks.
    • Fire and Acid: Use fire or acid attacks to cauterize wounds and prevent new heads from growing, effectively countering the Hydra's regeneration ability.
    • Control the Battlefield: Use spells or abilities that can control the Hydra's movement, such as entangling it or creating barriers, to limit its ability to attack multiple targets.
    • Team Coordination: Coordinate with your team to ensure that damage is spread out and that healing resources are used efficiently to keep everyone in fighting shape.

    Multiple Hydra Tactics

    • Divide and Conquer: If facing multiple Hydras, try to separate them to prevent them from overwhelming the party with sheer numbers.
    • Use Terrain to Your Advantage: Lead Hydras into narrow passages where their size and multiple heads become a disadvantage, limiting their ability to attack effectively.
    • Flee Strategically: If the battle turns against the party, consider a strategic retreat to regroup and plan a more effective strategy, especially if the Hydras are in a favorable environment.

    By understanding the strengths and weaknesses of the Hydra, both Dungeon Masters and players can create a thrilling and challenging encounter that tests the skills and strategies of all involved.


    "

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