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Gorgon

Gorgon

Gorgon Game Tokens

Enhance your tabletop adventures with our free Gorgon game tokens at Mistcharter Maps! Download now to bring the chilling presence of these legendary creatures to your gaming sessions. Our tokens feature detailed, vivid artwork that captures the essence of the Gorgon's fearsome nature, adding an extra layer of excitement to your gameplay.

Token pack includes 250x250px square and round game tokens.

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  • Challenge Rating

    5

  • Type

    Monstrosity

  • Size

    Large

  • Habitat

    Cave
    Explore our Cave maps for more inspiration

  • AC

    19

  • HP

    72 (8d10 + 24)

  • "

    Gorgon Introduction

    In the shadowy depths of the ancient forest, where the light of the sun dares not tread, there lurks a creature of iron and malice, known to the world as the Gorgon. This fearsome beast, clad in scales of metallic sheen, moves with a ponderous grace that belies its immense power. Its eyes, glowing with an eerie green luminescence, seem to pierce through the very soul of those who dare to meet its gaze. The air around it is thick with the acrid scent of metal and the faint, unsettling sound of grinding gears, as if the creature itself is a living, breathing machine.


    The Gorgon is a creature of legend, whispered about in hushed tones by those who have survived encounters with it. Its body is a formidable fortress of iron plates, each one overlapping the next like the scales of a dragon, providing it with an almost impenetrable defense. From its nostrils billows a noxious green vapor, a deadly breath that can turn flesh to stone in the blink of an eye. This petrifying mist is the Gorgon's most feared weapon, a curse that has left many a brave adventurer as nothing more than a lifeless statue, a grim testament to the creature's lethal power.


    Gorgons are solitary creatures, often found in the deepest, most remote parts of the forest, where the trees grow tall and the underbrush is thick and tangled. They are drawn to places of ancient magic, where the veil between worlds is thin, and the air hums with a strange, otherworldly energy. It is said that these creatures are the guardians of forgotten secrets, protectors of treasures long lost to time, and that they will stop at nothing to defend their territory from intruders.


    Legends speak of a time when the Gorgons were not the fearsome beasts they are today, but rather noble creatures, tasked with guarding the sacred groves of the forest. However, a great betrayal led to their transformation, twisting their once gentle nature into one of rage and vengeance. Now, they roam the woods, driven by an insatiable hunger for retribution, their once noble purpose lost to the annals of history.


    As you venture deeper into the forest, the air grows colder, and the shadows lengthen, as if the very forest itself is warning you of the danger that lies ahead. The ground beneath your feet is littered with the petrified remains of those who came before, a chilling reminder of the Gorgon's deadly power. Will you heed the warnings and turn back, or will you press on, risking everything for the chance to uncover the secrets that lie hidden within the Gorgon's lair?


    "

  • Gorgon Skills & Traits

    Skills

    • Perception +2

    Senses

    • Darkvision 60 ft.
    • Passive Perception 12

    Languages

    • Understands Common but can't speak

    Abilities

    • Trampling Charge: If the gorgon moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 16 Strength saving throw or be knocked prone. If the target is prone, the gorgon can make one stomp attack against it as a bonus action.
    • Petrifying Breath (Recharge 5-6): The gorgon exhales petrifying gas in a 30-foot cone. Each creature in that area must succeed on a DC 13 Constitution saving throw or begin to turn to stone and be restrained. The restrained creature must repeat the saving throw at the end of its next turn. On a success, the effect ends on the target. On a failure, the target is petrified for 24 hours.

    Actions

    • Gore: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) piercing damage.
    • Stomp: Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 5) bludgeoning damage.

  • "

    Battle Tips for Facing a Gorgon

    The Gorgon is a formidable creature known for its petrifying breath and metallic hide. Dungeon Masters can use this creature to create tense and strategic encounters for their players. Here are some tips on how to effectively utilize a Gorgon in battle:


    Using the Gorgon in Battle

    • Petrifying Breath: The Gorgon's most dangerous ability is its petrifying breath. Use this to create a sense of urgency and fear among the players. Position the Gorgon in a way that it can catch multiple characters in its breath attack, forcing them to make difficult saving throws.
    • Metallic Hide: The Gorgon's tough, metallic skin makes it resistant to many forms of attack. Encourage players to think creatively about how to bypass its defenses, such as using spells or abilities that target its weaknesses.
    • Ambush Tactics: Gorgons are often found in labyrinthine environments. Use this to your advantage by setting up ambushes where the Gorgon can charge at unsuspecting adventurers, using its speed and strength to surprise and overwhelm them.

    Coordinating Multiple Gorgons

    • Flanking Maneuvers: If using multiple Gorgons, have them work together to flank the party. This can split the players' focus and make it more difficult for them to defend against the Gorgons' attacks.
    • Staggered Breath Attacks: Coordinate the Gorgons' petrifying breath attacks to occur at different times, keeping the players on their toes and preventing them from easily recovering between attacks.
    • Divide and Conquer: Use the Gorgons to separate the party, isolating weaker members and making it easier to pick them off one by one.

    Retreat and Regroup

    • Strategic Withdrawal: If the battle turns against the Gorgons, have them retreat to a more defensible position. This can lead to a prolonged encounter where the players must chase the Gorgons through a dangerous environment.
    • Use of Terrain: Gorgons can use their knowledge of the terrain to their advantage, leading players into traps or difficult terrain where they can regain the upper hand.
    • Call for Reinforcements: If the Gorgons are part of a larger group, they can retreat to call for reinforcements, turning a losing battle into a more challenging encounter for the players.

    By using these strategies, Dungeon Masters can create memorable and challenging encounters with Gorgons that test the players' strategic thinking and adaptability.


    "

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