Banshee
Banshee
Banshee Game Tokens
Enhance your gameplay with our free Banshee game tokens at Mistcharter Maps! Download now to bring the haunting allure of these spectral figures to your tabletop adventures with detailed, vivid artwork. Whether you're exploring haunted forests or unraveling ancient curses, our tokens will add an eerie touch to your campaigns, immersing you in the chilling world of the supernatural.
Token pack includes 250x250px square and round game tokens.
Banshee Key Stats
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Challenge Rating
4
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Type
Undead
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Size
Medium
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Habitat
Town And Village
Explore our town / village maps for more inspiration. -
AC
12
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HP
58 (13d8)
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Banshee Introduction
In the shadowed corners of the world, where the veil between life and death is thinnest, there exists a creature of haunting beauty and terrifying despair—the Banshee. Known in hushed whispers and chilling tales, this spectral being is a harbinger of doom, her presence a foreboding omen of death. As you venture deeper into the mist-laden woods or the crumbling ruins of ancient civilizations, the air grows cold, and an unsettling silence envelops you. It is here, in these desolate places, that the Banshee makes her home.
The Banshee's appearance is both mesmerizing and horrifying. Her form is ethereal, a ghostly figure draped in tattered, flowing garments that seem to merge with the mist around her. Her hair, a cascade of silver, floats as if caught in an eternal breeze, framing a face of otherworldly beauty marred by an expression of eternal sorrow. Her eyes, hollow and glowing with an eerie light, seem to pierce through the soul, revealing the deepest fears of those who dare to meet her gaze.
Legends speak of the Banshee as the spirit of a once-beautiful elf maiden, cursed by her own vanity and cruelty. In life, she scorned those who sought her favor, and in death, she is doomed to wander the world, lamenting her lost beauty and the lives she once ruined. Her wail, a soul-piercing cry that echoes through the night, is said to foretell the death of those who hear it. It is a sound that chills the blood and freezes the heart, leaving those who survive it with a lingering sense of dread.
The Banshee is most often found in places steeped in sorrow and loss—abandoned villages, forgotten battlefields, and ancient burial grounds. These locations, shrouded in mystery and haunted by the echoes of the past, provide the perfect backdrop for her mournful existence. As you tread carefully through these haunted lands, be ever vigilant, for the Banshee is a creature of cunning and malice, drawn to the living by their warmth and vitality.
To encounter a Banshee is to face the embodiment of despair and regret. Her presence is a reminder of the fragility of life and the inevitability of death. As you stand on the precipice of her domain, the air thick with anticipation, remember that the Banshee is not merely a creature to be feared, but a tragic figure, forever bound to the world she once scorned. Listen closely, for her wail may be the last sound you ever hear.
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Banshee Skills & Traits
Skills
- Perception +2
- Stealth +4
Senses
- Darkvision 60 ft.
- Passive Perception 12
Languages
- Common
- Elvish
Abilities
- Incorporeal Movement: The banshee can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
- Detect Life: The banshee can magically sense the presence of living creatures up to 5 miles away. She knows the general direction they're in but not their exact locations.
Actions
- Corrupting Touch: Melee Spell Attack: +4 to hit, reach 5 ft., one target. Hit: 12 (3d6 + 2) necrotic damage.
- Horrifying Visage: Each non-undead creature within 60 feet of the banshee that can see her must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, with disadvantage if the banshee is within line of sight, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to the banshee's Horrifying Visage for the next 24 hours.
- Wail (1/Day): The banshee releases a mournful wail, provided that she isn't in sunlight. This wail has no effect on constructs and undead. All other creatures within 30 feet of her that can hear her must make a DC 13 Constitution saving throw. On a failure, a creature drops to 0 hit points. On a success, a creature takes 10 (3d6) psychic damage.
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Battle Tips for Facing a Banshee
The Banshee is a formidable foe in any campaign, known for its terrifying wail and ethereal presence. Dungeon Masters can use this creature to create a haunting and suspenseful atmosphere. Here are some tips for utilizing a Banshee effectively in battle:
Dungeon Master Strategies
- Ambush Tactics: Use the Banshee's incorporeal nature to have it phase through walls or floors, surprising the party. This can be particularly effective in dark, narrow corridors or abandoned ruins.
- Psychological Warfare: The Banshee's wail is not just a physical attack but a psychological one. Build tension by describing the eerie silence before the wail, and use it to instill fear and panic among the players.
- Environmental Advantage: Place the Banshee in locations that amplify its abilities, such as graveyards or haunted forests, where it can blend into the surroundings and use the terrain to its advantage.
Coordinated Attacks with Multiple Banshees
- Divide and Conquer: Use multiple Banshees to split the party, forcing them to deal with threats on multiple fronts. This can be achieved by having Banshees appear in different areas simultaneously.
- Overlapping Wails: Coordinate the timing of their wails to maximize the impact, potentially incapacitating multiple party members at once. This can be devastating if the party is not prepared.
- Flanking Maneuvers: Have Banshees move through walls to flank the party, attacking from unexpected angles and keeping the players on their toes.
Retreat and Regroup Tactics
- Hit and Run: If the battle turns against them, Banshees can use their incorporeal movement to retreat through walls and regroup, waiting for an opportune moment to strike again.
- Illusory Distractions: Use illusions or other ghostly apparitions to distract the party while the Banshees make their escape, allowing them to return later with reinforcements.
- Strategic Withdrawal: Lead the party into traps or more dangerous areas as they pursue the fleeing Banshees, turning the environment into an ally.
By employing these strategies, a Dungeon Master can create a memorable and challenging encounter with a Banshee, testing the party's resolve and strategic thinking.
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