Invisible Stalker
Invisible Stalker
Invisible Stalker Game Tokens
Enhance your tabletop adventures with our free Invisible Stalker game tokens at Mistcharter Maps! Download now to add an air of mystery and suspense to your campaigns with our intricately designed tokens, capturing the essence of these elusive creatures. Bring the unseen to life and challenge your players like never before!
Token pack includes 250x250px square and round game tokens.
Invisible Stalker Key Stats
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Challenge Rating
6
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Type
Elemental
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Size
Medium
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Habitat
Town And Village
Explore our town / village maps for more inspiration. -
AC
14
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HP
78 (12d8 + 24)
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Invisible Stalker Introduction
In the dim, flickering light of your campfire, a chill wind whispers through the trees, carrying with it the unsettling feeling of being watched. You sense a presence, though your eyes reveal nothing but the shadows dancing on the forest floor. This is the domain of the Invisible Stalker, a creature as elusive as the wind itself, summoned from the Elemental Plane of Air to serve those who dare to bind it.
The Invisible Stalker is a being of pure air, unseen by mortal eyes, yet its presence is unmistakable to those who know how to listen. It moves with the grace of a gentle breeze, yet strikes with the force of a tempest. Its form is intangible, a mere ripple in the air, betraying its position only by the faintest disturbance in the environment—a rustle of leaves, a swirl of dust, or the sudden chill of its passing.
These enigmatic entities are often called upon by powerful spellcasters to track down elusive prey or to guard treasures of immense value. Bound by the magic that summons them, Invisible Stalkers are relentless in their pursuit, following their quarry across any terrain, through any obstacle, until their task is complete. Yet, they harbor no love for their captors, and tales abound of summoners who met their end at the hands of their own creations, should the binding magic falter.
Legends speak of the Invisible Stalker as a creature of vengeance, a spirit of the air that punishes those who dare to disturb the natural order. In ancient times, it is said that entire villages vanished overnight, leaving only the echo of the wind as a testament to the Stalker's wrath. Travelers whisper of haunted forests and desolate ruins where the air itself seems to watch and wait, a silent guardian of secrets long forgotten.
As you sit in the stillness of the night, remember that the Invisible Stalker is never far from the call of those who seek its aid. It is a reminder of the unseen forces that shape the world, a testament to the power of the elements, and a warning to those who would wield such power without understanding the consequences. In the presence of an Invisible Stalker, trust not your eyes, but your instincts, for they may be all that stand between you and the unseen terror that lurks just beyond the veil of sight.
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Invisible Stalker Skills & Traits
Skills
- Perception +10
- Stealth +10
Senses
- Darkvision 60 ft.
- Passive Perception 20
Languages
- Understands Auran and Common but doesn't speak
Abilities
- Invisibility: The stalker is invisible.
- Faultless Tracker: The stalker is given a quarry by its summoner. The stalker knows the direction and distance to the quarry as long as they are on the same plane of existence. The stalker can track a quarry that is moving through any environment, even if the quarry is moving through a magical or nonmagical means that would normally prevent tracking.
Actions
- Multiattack: The stalker makes two slam attacks.
- Slam: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.
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Battle Tips for the Invisible Stalker
The Invisible Stalker is a formidable foe in any campaign, known for its stealth and relentless pursuit. As a Dungeon Master, utilizing this creature effectively can create a thrilling and suspenseful experience for your players. Here are some tips on how to incorporate the Invisible Stalker into your battles:
Using the Invisible Stalker in Battle
- Stealth and Surprise: The Invisible Stalker is naturally invisible, making it perfect for ambushes. Use it to surprise the party, attacking from unexpected angles or when they are distracted.
- Hit-and-Run Tactics: With its ability to remain unseen, the Invisible Stalker can strike and then retreat, leaving players guessing where the next attack will come from. This can create a sense of paranoia and urgency.
- Targeting Vulnerable Characters: Focus on characters with low perception or those separated from the group. The Stalker can exploit these weaknesses, creating tension and forcing the party to adapt their strategy.
Coordinating Multiple Invisible Stalkers
- Divide and Conquer: Use multiple Stalkers to split the party, isolating members and making it difficult for them to support each other. This can be particularly effective in complex environments with multiple paths or levels.
- Coordinated Strikes: Have the Stalkers communicate silently to coordinate their attacks, focusing on a single target to quickly overwhelm them before moving on to the next.
- Covering Each Other: If one Stalker is discovered, others can remain hidden and continue their assault, keeping the party off-balance and unsure of how many enemies they face.
Fleeing and Regrouping
- Strategic Retreats: If the battle turns against them, Invisible Stalkers can retreat to regroup and plan their next move. Use their invisibility to escape without a trace, leaving the party uncertain of their next encounter.
- Leading the Party into Traps: As they retreat, Stalkers can guide the party into traps or ambushes set by other creatures, turning the tables and regaining the upper hand.
- Reinforcements: If the Stalkers are part of a larger force, they can retreat to bring in reinforcements, returning with greater numbers or more powerful allies.
By leveraging the unique abilities of the Invisible Stalker, you can create dynamic and challenging encounters that test your players' wits and teamwork. Whether used alone or in groups, these creatures can add an element of mystery and danger to any adventure.
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